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更好更快的UX解决过程——sketchboards、paper prototype - [用户体验]
2008-05-02
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http://uiclub.blogbus.com/logs/20127849.html
by Brandon Schauer
Leah and I have been piloting some new approaches to get around some of our frustrations with the limitations of wireframes:
- they can focus time and attention on all the wrong details and activities
- they constrain creativity
- they split up designers and teams to work alone
We call our approach “sketchboards,” a technique that allows designers and teams to explore and evaluate a range of concepts, getting to better UX solutions faster. We’ve found that this approach:
- allows us to iterate faster towards more creative solutions
- better supports the design of flows and highly interactive experiences
- incorporates the input of the entire team; our clients and partners love it
- defines what we need to document in wireframes, or just skip ahead and begin prototyping
The video below takes you quickly through the sketchboard technique, but be sure to read the essay that contains more details, templates, and examples.
源自:http://www.adaptivepath.com/blog/2007/12/20/watch-us-create-better-ux-solutions-faster/
随机文章:
UI Style 指南 2008-05-23完整的用户体验设计过程! 2007-11-20SEO with Usability(搜索引擎优化与可用性) 2007-11-05User-centered design (UCD) - 6 methods 2007-06-16用户体验和设计资源(User experience design resources ) 2007-03-25
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更好更快的UX解决过程——sketchboards、paper prototype - [用户体验]
Blog:莫扎特的早餐2008-05-09 21:51:53
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有没有backup可以传给我呀~ :)